Death Star Timelapse

Isaac Botkin: „I enjoyed watching a little bit of Death Star assembly in Rogue One, but I wanted to see more. I came up with a very simple method of revealing geometry with Lightwave's instancing tool, and then started building the underlying parts of the fully armed and operational battlestation. Since there was a lot of procedural animation, I was seeing a lot of interesting shapes appear that I hadn't planned, but the thing that really pulls it together is the new score by Ben Botkin. Almost every shot in this animation is just a different camera angle from a single scene that plays out over 1500 frames.“