Fotorealistische Pics aus der Gameboy-Camera

Gepostet vor 4 Monaten, 22 Tagen in #Tech #AlgoCulture #Cam #Gameboy #Nintendo #Retrogames #Retrotech

Share: Twitter Facebook Mail

Roland Meertens generiert fotorealistische Farbbilder aus den Pics der Gameboy-Camera: Creating photorealistic images with neural networks and a Gameboy Camera.

Back in 1998, the Gameboy camera got the world record as “smallest digital camera” in the Guinness book of records. An accessory you could buy was the small printer you could use to print your images. When I was 10 years old we had one of these cameras at home and used it a lot. Although we did not have the printer, taking pictures, editing them, and playing minigames was a lot of fun. Unfortunately, I could not find my old camera (no colored young Roland pictures, unfortunately), but I did buy a new one so I could test my application.

In the end the result turned out very good. The generated images are really great. Although we trained on a small part of the face even pictures of whole heads seem to turn out nice. The following images are images the network has never seen before. The image in the center is the “real image”, the image on the right is generated by our neural network. Note that even skincolor is accurate most of the times.

Cellular Automata Cube

Cubes.io: Conways Game of Life als 3D-Spielzeug mit Cubes und Spheres und Schnickschnack als Evolution-Nullpunkt, von wo aus die ganzen…

Neural Network-Faces synched to Music

„My first attempt to map a song made by @kamptweets onto GAN generated proto-faces.“ Bohemian Rhapsody next. The Three Nightingans.…

Visual AI-Spaces Auto-Pilot

Ich habe schon ein paar mal über Mario Klingemanns Arbeiten hier gebloggt, derzeit jagt er Neural Networks durch Feedback-Loops und…

Synthesizing Obama from Audio

Im Mai bloggte ich über ein damals noch nicht veröffentlichtes Paper zur SigGraph2017, in dem sie eine Methode für generative…

Abandoned Popculture-Megastructures

Lovely renderings by Filip Hodas (Instagram, Behance, Prints at Society6). I especially dig the giant Pacman-Wrecking-Ball and the abandoned Bender-Head.

Wikipedia Text-Adventure

Toller Hack von Kevan Davis: Wikipedia als Text-Adventure. (via Waxy) Ich begann mein Abenteuer grade in Hell, Norway.

Generative Pearls

Cool fractal and generative art by Julien Leonard. I dig his explanation from his about-page: „I create algorithms that connect…

Moarph

Mario Klingemann does some weird shit again with CycleGAN Feedback Loops (Neural Networks feeding their results back to each other).…

Floral Algorithm dreams of Dinosaurs

Chris Rodley (Twitter) hat seinen Styletransfer-Bot mit Blumen gefüttert und auf Dinosaurier angesetzt.

Hyperkin Ataribox

Hyperkin haben anscheinend ihre Flashbak-Atari-Konsolen neu aufgestellt und zeigten auf der E3 das HD-fähige RetroN77 vor. Aus Hyperkins E3-Listing: „The…

Charles Thacker R.I.P.

Charles Thacker, Chefdesigner des Xerox Alto und Erfinder des Ethernet, ist nach kurzer Krankheit verstorben. Thackers Alto ging 1976 als…