Generative Brutalist Architecture made from Fractals

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Dantilon: The Brutal Deluxe“, hübsche generative Architektur von Daniel Browns. Sind am Ende nicht mehr als Mandelbulbs (hier zum Beispiel eine Software für 3D-Fraktale) und er arbeitet stellenweise mit sich wiederholenden und nur neu texturierten 3D-Modellen, aber trotzdem schick!

Brown begins by plugging random numbers into the program, which uses fractal mathematics to create unique shapes that resemble a 3-D graph. He spends several hours “exploring” the terrain until he finds an interesting form. Brown isolates the shape, and tweaks it until he arrives at something he likes. Then the program applies bits and pieces of public domain photos of 1970s apartment buildings. The result is hulking, maze-like structures that appear to go on forever. (Wired)

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