Traditional Japanese Arts & Crafts Monopoly

Es gibt zu jedem Scheiß eine Monopoly-Edition, für alle möglichen Städte, dämliche Fußball-Monopolys, Walking Dead, Star Wars, GTA, whatevs. (Es gibt auch eine Alan Turing-Edition, was ja schon wieder recht cool ist, aber um den geht's jetz grade nich.) Die tollste dürfte aber die Traditional Japanese Arts & Crafts Edition werden:

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Gibt's in zwei Varianten für 9000 und 5400 Yen, die sich in ihren Spiel-Tokens unterscheiden (die billigere hat nur Hirsche, die teurere kommt mit dem anderen Gezeucht auf dem Bild.)

Yes, it’s the “Traditional Japanese Arts & Crafts Edition.” Instead of Atlantic Avenue you’ll own a Daruma doll business. Instead of Illinois Avenue you’ll own the Nanbu Ironware craft of making teapots. Instead of the railroads you’ll control Hato-guruma (Dove Cart), an enduring folk art made of a woven two-wheeled bird. By collecting these handmade toys, you’ll discover that they originated in Nagano and are associated with industrious effort because they appealingly depict they way a dove pecks at food while walking.

All the rules are the same except the objective is to form monopolies on certain traditional arts and crafts. Then you can open studios and even shops where your opponents will have to shop for your goods! The community chest and chance cards are replaced by Zipangu cards (“your kutani porcelain exhibition was a success. Collect 150E) and Future cards (advance to go thanks to an apprenticeship system that solves your shortage of labor). The center of the board is decorated with the asanoha (hemp) pattern, a dynamic motif often found in tenugui and furoshiki cloths. It also forms a map of Japan.

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