Game Dev-Pirates complain about In-Game-Piracy

Ziemlich smarter Zug der Entwickler von Game Dev Tycoon: Als die ihr Game veröffentlichten, haben sie ihr Spiel zeitgleich für alle Plattformen per Torrent hochgeladen, mit einem kleinen Haken – in der Piratenversion geht die simulierte GameDev-Bude irgendwann wegen Piraterie bankrott. Nette Idee für ein bisschen P2P-Kritik, aber das noch tollere: In den Comments der Torrentseiten beklagen sich die Leute über die In-Game-Piracy. Oh, the irony! Eine der schönsten Anti-Piracy-Aktionen, die ich kenne, Respekt!

The cracked version is nearly identical to the real thing except for one detail… […] as players spend a few hours playing and growing their own game dev company, they will start to see the following message, styled like any other in-game message: „Boss, it seems that while many players play our new game, they steal it by downloading a cracked version rather than buying it legally. If players don’t buy the games they like, we will sooner or later go bankrupt.“

Slowly their in-game funds dwindle, and new games they create have a high chance to be pirated until their virtual game development company goes bankrupt.

Some of the responses I found online (identities obscured to protect the guilty): „Is there some way to avoid that? I mean can I research DRM or something …“ And another user: „Why are there so many people that pirate? It ruins me!“

What happens when pirates play a game development simulator and then go bankrupt because of piracy? (via Hacker News)