(Youtube Direkt3D, via )
Schöne Arbeiten von Hugo Arcier, der die Polygone von 3D-Modellen per Algorithmus reduziert. Einfache Idee, strange Wirkung. Toll! Fehlt nur der passende Soundtrack von Aphex Twin.
“All my 3D objects are afflicted with a degenerative disease.
Gripped by terror, they understand what fate awaits them.
Gradually they disintegrate, face after face they lose their appearance, with a fatal outcome.
In this way the 3D objects die.”
In this series I use a face reduction algorithm. A percentage defines the strength of reduction. 0 %, no reduction. 100 %, total reduction. Each stage is created mathematically, a process over which I have not the slightest control.
Reusing objects from other series is first and foremost a play on memory, but especially a way of illustrating the surprising versatility of 3D. The objects constructed can be endlessly reused, seen from other angles, and rendered with other materials.