Vor einer Weile ging ein Video von einer Megastadt in Sim City rum, die 6 Millionen Einwohner hatte und in drei Jahren (!) geplant und gebaut wurde. Die Vice hat ein zwar nur kurzes Interview mit dem Macher des Dingses, das hat dafür aber ein paar sehr schöne Stellen über die Stadt als Kunst, das Vorbild Koyaanisqatsi oder das, was passiert, wenn der Herr mal The Sims spielt: „sims usually turn insane and die horribly under my hands after a few minutes“.
I’ve a quote from one of your Facebook status updates here: “The economic slave never realizes he is kept in a cage going round and round basically nowhere with millions of others.” Do you not feel that sums up the lives of the citizens of Magnasanti? (And you might want to set your Facebook to private by the way.)
Precisely that. Technically, no one is leaving or coming into the city. Population growth is stagnant. Sims don’t need to travel long distances, because their workplace is just within walking distance. In fact they do not even need to leave their own block. Wherever they go it’s like going to the same place.
There are a lot of other problems in the city hidden under the illusion of order and greatness: Suffocating air pollution, high unemployment, no fire stations, schools, or hospitals, a regimented lifestyle - this is the price that these sims pay for living in the city with the highest population. It’s a sick and twisted goal to strive towards. The ironic thing about it is the sims in Magnasanti tolerate it. They don’t rebel, or cause revolutions and social chaos. No one considers challenging the system by physical means since a hyper-efficient police state keeps them in line. They have all been successfully dumbed down, sickened with poor health, enslaved and mind-controlled just enough to keep this system going for thousands of years. 50,000 years to be exact. They are all imprisoned in space and time.