Brenda Brathwaite vom Savannah College of Art and Design hat ein Brettspiel erschaffen, das den Holocaust nachstellt. Das „Spiel“-Kunstwerk ist laut dem Text alles andere als Fun. Wall Street Journal hat einen Artikel inklusive Interview.
Brathwaite created “Train” to explore the tragedy and devastation of the Holocaust. It made its debut last month at the Games for Change conference in New York City. Players load boxcars with tiny yellow figurines and are asked to move the trains from one end of the course to the other. They pull cards that either impede their progress or free some of the characters. Once a train reaches the “finish line,” the game is completed and it is revealed that the destination of the trains is Auschwitz. Nobody “wins.”
Snip vom Interview:
Not all players have the same experiences. I understand that someone who played the game compared it to “Halo”?
Yes, that has happened only once, and it was incredibly surprising to me, to the other players and to the people watching. It is not a common experience. The woman later told me she felt guilty about it, though. I think her callousness was an incredible learning opportunity for all of us. Some people approach the game and see it for what it is immediately, and their reaction is no less visceral than those who play the game. There are those who play all the way until the end and then realize where the trains were going - and it is such a steep drop. People become nauseated. Their faces flush. People have cried. There is always a one-hour period of discussion after (or two hours at MIT).
With that singular “Halo” exception, no one has ever wanted to play again.